I stared a new project tonight, a Battletech CCG draft cube. I have had a lot of success and enjoyment with my all-rares Magic cube. I love getting use out of cards that were just sitting in boxes. And it has been a real hit with players providing some really fun and memorable experiences. I just ordered in a big mess of card sleeves for all the deck building games I’ve acquired lately and my mind turned the the possibility of another cube. I have cards from dozens of dead CCGs but my two favorites were NetRunner and Battletech. NetRunner is back in print so I started looking into the possibilities for BattleTech. Cards are **not** a problem - I was a huge collector and player when it was in print. Thinking about cards to use I first downloaded a card list and there are about 500 unique cards from the first four sets (I’m not using the fifth set or Commander’s Edition that combined to ruin the game). 500…what the heck, put them all in. So I’m marching through the card box and decks getting the cards together. I can’t wait to try the game out on some current Magic players that have never seen Battletech.
Today is the day for breaking long droughts for games. I set up Power Grid for the first time since 2007! I just bought the Robots expansion. This allows you to add robot players. It says it still needs two humans but I gave it a try solo with two robots and it played very well. The robots each have a random rule breaking ability to change things up and increase the challenge. I’m going to see if I can get Cory to Grok the game this weekend.
*Update:* One of the robots wins after I made a brutal error. I did not notice that coal was running out and I ended up not being able to run one of my plants. Important to remember for future games.
After a very long time I finally got to break out Settlers over lunch at work today. Unfortunately it has been so long since I played that I did not explain the importance of the opening placement nearly well enough and the new players were just screwed. It worked as a learning game but to capitalize we need to play again soon after the break. Still a fantastic board game.
We’ve been trying out the Penny Arcade deck builder new on iOS and I’m ready to jump ship for it from Ascension. I really like that the card stacks are on the board as with Dominion as you have a much greater sense that you can make a plan. Of course my Daughter was quite happy with this result from our first game.
Close loss in a solo game of Blue Moon City. I was just using the [solo rules on BGG](http://boardgamegeek.com/thread/393338/soloplay-variant-for-blue-moon-city-is-available) to relearn the game but it’s a very fun and interesting way to play. I downloaded his solo rules for Power Grid and Twilight Struggle as well.